Smash Battle

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Smash Battle
File:SmashBattle-gameplay-ducknhunt.png
Developer(s) Bert Hekman
Artist(s) Jeroen Groeneweg
Composer(s) Nick Perrin
License GPL, CC BY-NC-SA
Version 090923-1
Platform(s) Cross-platform
Release date(s) September 23, 2009
Genre(s) Platform
Mode(s) Multiplayer
Media Free download from Internet
Input methods Keyboard, Gamepad

Smash Battle is a free open source 2D Platform game. The entire game is written in standard C++ with SDL from scratch. Only a multiplayer mode exists at the time, where two to four players can battle each other.

Gameplay

File:SmashBattle-gameplay-thefunnel.png
You can easily break the tiles in the middle with bombs, to create a dangerous place for players

All player start with a full life bar, unlimited bullets and three bombs. The purpose is to kill the other players. This can be achieved by shooting, throwing bombs, stomping them on their head or pushing them into the pit. If only one player is left, the game resets. After five rounds, the game will end.

During the play, powerups will randomly appear. These include health packs, red bullets (double damage), blue bullets (instant kill), air strikes and extra bombs.

Development

Smash Battle was based on the battle mini-game from Super Mario Bros. 3. [1] It is written in C++ and is relying on the SDL library.

External links

References

Template:Videogame-stub

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